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We successively open-sourced the real-time digital human generation model SoulX-FlashTalk (14B), the singing voice synthesis model SoulX-Singer, and the real-time digital human generation model SoulX-FlashHead (1.3B), advancing multiple capabilities to the stage of large-scale commercialization.
2025
We introduced the concept of “Emotional Value-to-Price Consumption.” Since then, we have been consistently enhancing the capabilities of Soul X, our proprietary native emotional intelligence large model, and further enriching the value of our “Emotional Oasis.”
2024
We launched our “Model-Application Integration” development strategy and began continuously exploring the development of large language models and their application across diverse scenarios on our platform.
2023
We launched our self-developed, native emotional intelligence large model, "Soul X," and the company was named to the "2023 Hurun Global Unicorn List."
2022
We introduced the Music Rooms feature, including Karaoke Rooms and Music Streaming Rooms in our mobile app, and officially launched the Nawa engine.
2021
We introduced 3D Avatar, and our DAU exceeded 10 million.
2020
We began monetization through advertising services, and introduced the Partyroom feature in our mobile app.
2019
We started to monetize our business.
2018
Soul’s DAU exceeded 1 million.
2017
We developed and implemented our proprietary recommendation algorithm and advanced interest graph depiction system for the Planets feature of our mobile app, making data analytics the driving force behind our platform.
2016
We launched our mobile app — “Soul”.
2015
We set up Soulgate Technology, our domestic operating entity in the PRC, and commenced business operation.